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UI::Object Struct Reference

#include <ui_object.h>

Inheritance diagram for UI::Object:

UI::Panel UI::Signal UI::Signal1< T1 > Fullscreen_Menu_Base Map_View MiniMap::View PlayerDescriptionGroup UI::BaseListselect UI::Basic_Button UI::Box UI::Icon_Grid UI::Multiline_Textarea UI::Progress_Bar UI::Scrollbar UI::Slider UI::Statebox UI::Tab_Panel UI::Textarea UI::Window

List of all members.

Detailed Description

Serves as a base class for UI related objects. The only purpose is to provide the base class for signal function pointers.

Definition at line 28 of file ui_object.h.

Private Member Functions

 Object (const Object &)
Objectoperator= (const Object &)

The documentation for this struct was generated from the following file:

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